[Gm版本库]传奇脚本系列-财富劫阵

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查看3178 | 回复0 | 2012-10-28 16:06:01 | 显示全部楼层 |阅读模式

[@main]
<━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━/SCOLOR=250>\
推荐活动<Hot~>:财富劫阵\
<━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━/SCOLOR=250>\
<财富劫阵>是几百万荣前先祖遗留下来的强力结阵,拥有无与伦比的力量\
启动劫阵可以随机获得<30-10000>不等的元宝!\
启动<188层>后盟重土药将出现大量元宝!当前劫阵等级为:第<(><$STR(G0)><)>层\
           <卐卐卐卐卐卐/AUTOCOLOR=250,254,253,241>\
           <卐/AUTOCOLOR=250,254,253,241><启动结阵[url=]/@qidong[/url]><卐/AUTOCOLOR=254,250,253,241>\
           <卐卐卐卐卐卐/AUTOCOLOR=254,250,253,241>\
[@qidong]
#IF
checkitem 财富神石 1
SMALL G0 187
#ACT
inc G0 1
SENDMSG 1 财富劫阵升为:第[<$STR(G0)>]层,满188层土药将大量出现元宝!
set [018] 1
goto @huodejp
break
#IF
checkitem 财富神石 1
LARGE G0 186
#ACT
GMEXECUTE 开始提问 @财富劫阵提示
ThrowItem 3 358 342 6 100元宝 10|60
ThrowItem 3 358 342 6 100元宝 10|60
ThrowItem 3 358 342 6 200元宝 10|60
ThrowItem 3 358 342 6 500元宝 5|60
ThrowItem 3 358 342 6 1000元宝 2|60
mov G0 0
set [018] 1
mapmove 3 358 342
SENDMSG 1 警告:财富阵188层被【%s】释放,盟重358:342出现超级大量元宝,30秒后可以捡取!
SENDMSG 1 警告:财富阵188层被【%s】释放,盟重358:342出现超级大量元宝,30秒后可以捡取!
SENDMSG 1 警告:财富阵188层被【%s】释放,盟重358:342出现超级大量元宝,30秒后可以捡取!
SENDMSG 1 警告:财富阵188层被【%s】释放,盟重358:342出现超级大量元宝,30秒后可以捡取!
SENDMSG 1 警告:财富阵188层被【%s】释放,盟重358:342出现超级大量元宝,30秒后可以捡取!
SENDMSG 1 警告:财富阵188层被【%s】释放,盟重358:342出现超级大量元宝,30秒后可以捡取!
SENDMSG 1 警告:财富阵188层被【%s】释放,盟重358:342出现超级大量元宝,30秒后可以捡取!
#ELSEACT
messagebox  您身上并没有财富神石!本服所有BOSS必爆,只要勤劳就有收获!\ \投入财富神石,您将可能获得以下丰厚奖励,人人有份哦

[@huodejp]
#IF
checkitem 财富神石 1
RANDOM 100
#ACT
take 财富神石 1
SENDMSG 1 财富劫阵被%s触发!%s获得财富![元宝增加5000个]
SENDMSG 1 财富劫阵被%s触发!%s获得财富![元宝增加5000个]
SENDMSG 1 财富劫阵被%s触发!%s获得财富![元宝增加5000个]
SENDMSG 1 财富劫阵被%s触发!%s获得财富![元宝增加5000个]
SENDMSG 1 财富劫阵被%s触发!%s获得财富![元宝增加5000个]
SENDMSG 1 财富劫阵被%s触发!%s获得财富![元宝增加5000个]
set [018] 0
GAMEGOLD + 5000
goto @main
break
;--------------万恶的分界线------------
#IF
checkitem 财富神石 1
RANDOM 80
#ACT
take 财富神石 1
SENDMSG 1 财富劫阵被%s触发!%s获得财富![元宝增加2000个]
SENDMSG 1 财富劫阵被%s触发!%s获得财富![元宝增加2000个]
SENDMSG 1 财富劫阵被%s触发!%s获得财富![元宝增加2000个]
SENDMSG 1 财富劫阵被%s触发!%s获得财富![元宝增加2000个]
SENDMSG 1 财富劫阵被%s触发!%s获得财富![元宝增加2000个]
SENDMSG 1 财富劫阵被%s触发!%s获得财富![元宝增加2000个]
set [018] 0
GAMEGOLD + 2000
goto @main
break

#IF
checkitem 财富神石 1
RANDOM 60
#ACT
take 财富神石 1
SENDMSG 1 财富劫阵被%s触发!%s获得财富![元宝增加1000个]
SENDMSG 1 财富劫阵被%s触发!%s获得财富![元宝增加1000个]
SENDMSG 1 财富劫阵被%s触发!%s获得财富![元宝增加1000个]
SENDMSG 1 财富劫阵被%s触发!%s获得财富![元宝增加1000个]
SENDMSG 1 财富劫阵被%s触发!%s获得财富![元宝增加1000个]
SENDMSG 1 财富劫阵被%s触发!%s获得财富![元宝增加1000个]
set [018] 0
GAMEGOLD + 1000
goto @main
break

#IF
checkitem 财富神石 1
RANDOM 50
#ACT
take 财富神石 1
SENDMSG 1 财富劫阵被%s触发!%s获得财富![元宝增加500个]
SENDMSG 1 财富劫阵被%s触发!%s获得财富![元宝增加500个]
SENDMSG 1 财富劫阵被%s触发!%s获得财富![元宝增加500个]
SENDMSG 1 财富劫阵被%s触发!%s获得财富![元宝增加500个]
set [018] 0
GAMEGOLD + 500
goto @main
break

#IF
checkitem 财富神石 1
RANDOM 40
#ACT
take 财富神石 1
SENDMSG 1 财富劫阵被%s触发!%s获得财富![元宝增加200个]
SENDMSG 1 财富劫阵被%s触发!%s获得财富![元宝增加200个]
SENDMSG 1 财富劫阵被%s触发!%s获得财富![元宝增加200个]
set [018] 0
GAMEGOLD + 200
goto @main
break

#IF
checkitem 财富神石 1
RANDOM 30
#ACT
take 财富神石 1
SENDMSG 1 财富劫阵被%s触发!%s获得财富![元宝增加150个]
SENDMSG 1 财富劫阵被%s触发!%s获得财富![元宝增加150个]
SENDMSG 1 财富劫阵被%s触发!%s获得财富![元宝增加150个]
set [018] 0
GAMEGOLD + 150
goto @main
break
#IF
checkitem 财富神石 1
RANDOM 20
#ACT
take 财富神石 1
SENDMSG 1 财富劫阵被%s触发!%s获得财富![元宝增加120个]
SENDMSG 1 财富劫阵被%s触发!%s获得财富![元宝增加120个]
set [018] 0
GAMEGOLD + 120
goto @main
break

#IF
checkitem 财富神石 1
RANDOM 10
#ACT
take 财富神石 1
SENDMSG 1 财富劫阵被%s触发!%s获得财富![元宝增加80个]
SENDMSG 1 财富劫阵被%s触发!%s获得财富![元宝增加80个]
set [018] 0
GAMEGOLD + 80
goto @main
break

#IF
checkitem 财富神石 1
RANDOM 5
#ACT
take 财富神石 1
SENDMSG 1 财富劫阵被%s触发!%s获得财富![元宝增加50个]
SENDMSG 1 财富劫阵被%s触发!%s获得财富![元宝增加50个]
set [018] 0
GAMEGOLD + 50
goto @main
break
#IF
checkitem 财富神石 1
#ACT
take 财富神石 1
SENDMSG 1 财富劫阵被%s触发!%s获得财富![元宝增加20个]
SENDMSG 1 财富劫阵被%s触发!%s获得财富![元宝增加20个]
set [018] 0
GAMEGOLD + 20
goto @main
break

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